Posts (page 4 of 5)
Tinkers' Construct Staff Update
Welcome to the visual changelog for Tinkers’ 3.7! This is last major content update for Tinkers 1.18 with a bunch of features that have been on the backlog or in development since the last 3.6 update.
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Introducing Tinkers' Things
This post is a double feature, both an update of Tinkers’ Construct and a new addon for the mod made possible by this update.
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Tinkers' Construct Bow Update
The latest Tinkers Construct alpha is here, introducing ranged weapons! Been working on this for a couple of month, fully designing ranged weapons from the ground up. The linked visual changelog gives the basics so I encourage checking it out.
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Tinkers' Construct Armor Update
Welcome to Armor in Tinkers’ Construct 3. This blog post will give you a brief rundown on how to use it. After several months working on this on and off, the armor side of Tinkers’ Construct 3 for 1.16.5 is finally ready to test.
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Tinkers' Construct 3.1.1 Update
Welcome to the visual changelog for Tinkers Construct 3.1.1! This build contains a lot of features I have been working on for the last few weeks.
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