Fuel recipes are used to define valid fluids in the melter, alloyer, smeltery, and foundry.

The rate of fuel consumption varies based on the usage. For the melter and alloyer, 1 fuel “duration” is consumed every 4 ticks, or 1/5 of a second. For the smeltery and foundry, multiple “duration” may will be consumed based on the size of the structure, causing the fuel to not exactly map to seconds.

Fuel

  • (Object): The recipe object.
    • type (Resource Location): Always tconstruct:melting_fuel.
    • fluid (Fluid Ingredient): Fluid ingredient matching the fuel. Amount determines how much fuel is consumed per operation.
    • duration (Integer): Amount of “fuel units” produced per operation. The exact
    • temperature (Integer): Fuel temperature value, used for gating melting and alloying recipes. Additionally, acts as a multiplier on the rate items melt, with 1000 being the baseline.