Soul Forge
The soul forge is a multiblock made from all the dimensions. Allows advanced manipulation of traits and creation of unique materials.
Soul Extractor
- Requires materials from ancient cities to build.
- Allows you to remove the soul from materials, granting hollow.
- Hollow is a tier 4 material with pretty solid stats, but a hollow trait (+1 soul slot).
- You can fill it with traits using the other parts of the soul forge, with some risk.
- Also allows creation of hollow gems. Hollow gems are inverted diamonds, reducing a variety of stats in exchange for +1 soul slot.
Soul Infuser
- Requires materials from bastions to build.
- Allows you to add a soul to an existing material.
- Using alone only works with liquid soul, which can be infused into a few things including iron to make soulsteel.
- Soulsteel is a tier 4 special material, with a trait that consumes your XP to mine faster and do more damage.
Soul Movement
- Souls are axis aligned projectiles similar to shulker bullets
- The soul extractor shoots out a soul after extracting.
- Souls can hit “soul refractors” to be redirected down a different axis.
- Souls can also be split into multiple smaller souls if hitting the right block.
- Souls decay if they exist too long, or if they hit a block where they lack interactions.
- Refracting into soul forge blocks will continue the recipe.
Soul Slots
- Combining the soul extractor and the soul infuser lets you fill soul slots on tools.
- Simply extract the relevant material soul then connect it into the infuser using some hollow wires to fill a tool.
- The first soul slot filled on a tool has no consequences.
- Every soul slot filled after the first also adds a random curse alongside the intended trait.
- The curse is randomly chosen from a list, some will be relatively tame and some pretty horrible.
- Soul slots can be obtained in several ways:
- Every tool can get a soul slot from a hollow gem, which reduces its stats.
- Tools with materials can use hollow to get a soul slot.
- Rebalanced can grant a soul slot.
- Possibly include a 4th way that can be repeated for more curses.
- New way to add modifiers to tools, replacing embossments from 1.12.
Soul Merger
- Combining multiple souls together allows creating “soul alloys” of sorts.
- This requires both hollow and soulsteel to construct.
- Used for many tier 4 and tier 5 materials.
Soul Staff
- Originally, enderslime staffs were going to get 3 starting soul slots, however further consideration suggested a new staff was better suited.
- The addition of the soul forge will lead to enderslime staffs starting with 1 soul slot.
- Crafted from a hollow gem, hollow ingots, and whatever in hollow seems most like wood.
- Starts with 2 upgrade slots, 2 ability slots, and 3 soul slots.
Teantium Ore
- Unstable ore of the end
- Will explode if mined improperly
- To properly mine the ore, you need to use the melting modifier and obtain it as a liquid
- If casted into ingots, the ingots will explode after a short time
- To process the ore:
- Place the teantium ingot in the soul forge, and extract the shaluth and soulsteel souls. This leaves behind hollow
- Place the two souls back into separate hollow ingots to use
- Shaluth and soulsteel will be tier 4 materials used in alloys. Unstable may be used in other crafting recipes but cannot be used as a material
Soul Splitter
- Crafted from materials found in the end.
- Required to process teantium into a usable form.
- Can also split alloys into their core components for recycling.
- Input is liquids instead of items
Tool materials
- Soulsteel
- Tier 4 melee material made from forcing a lot of liquid soul into an ingot.
- Temporarily lowers the targets max health at the cost of consuming the attackers XP.
- Can also ignore a portion of mined blocks’s hardness.
- If the attacker runs out of XP, their max health will lower.
- Hollow
- Tier 4 special material made from removing the soul from metals.
- Grants the tool 1 additional soul slot.
- Shaluth
- Tier 4 material made from splitting teantium.
- Trait will increase drops from mobs at the cost of damage.
- Ardite
- Tier 4 material made from splitting teantium.
- Trait will increase tool speed against all blocks (even ineffective) at the cost of loss of block drops (like blasting in 1.12).
- Gardite
- Tier 5 gem made from ((((ardite + earthslime) + skyslime) + ichor) + enderslime) into a hollow gem in the soul forge.
- KnightSlime
- Tier 5 composite, from pouring shaluth (possibly combined with other stuff) onto slimestone.
- Ebonite
- Tier 5 weapon material made by forging the souls of blazing bone, venombone, and shaluth.
- Charges as the player takes wither damage, then unleashes powerful effects based on the charge.
- Matthium
- Tier 5 harvest material alloyed using soulsteel, ardite, hollow, and gaseous XP
- Temporarily boosts mining speed after attacking, and boosts attack speed after mining.
- Alexandrite
- Tier 5 special material made by forging the souls of diamond, emerald, and shaluth into an ender pearl.
- ????
- Trait is raging (previously belonging to bloodbone) which increases tool damage at low player health.
Modifiers
- Hollow gem
- Grants a tool an additional soul slot.
- Soul Gem
- Modifier that removes a single curse from the tool.
- Requires 1 soul slot to apply.
- Gardite
- Modifier in a soul merging sing all the slime into a hollow gem.
- Applies a stat boost to the tool based on how many low tier materials it contains.
- Soul slots
- Obtained using either hollow gems, or the hollow material.
- Can be filled with souls from various materials, granting their trait.
- May have additional methods of adding more soul slots at the cost of applying curses to your tool.