Retextured Models
The retextured model is a model loader added by Mantle that allows supported blocks to dynamically change a portion of their texture.
Retextured
The retextured model loader is a model loader from Mantle that allows blocks with dynamic textures to dynamically change their texture. This model loader only functions on supported blocks, such as the tables from Tinkers’ Construct or the bookshelves from Inspirations. It has the following format:
mantle:retextured
.
Always - All fields from Colored Block Model.
textures
to retexture.
Name of the texture from textures
to retexture.
A name from
List of names to retexture.
Retextured model JSON.
Fluid Texture
The fluid texture model loader is an extension of the retextured model from Tinkers’ Construct which also retextures a set of textures based on the fluid provided by the block. Its notably used by the smeltery controller, foundry controller, drains, and ducts to change the displayed fluid. It has the following format:
tconstruct:retextured
.
Always - All fields from Colored Block Model.
textures
to retexture.
A name from
List of fluids to retexture using the block’s fluid
textures
to retexture.
A name from
List of names to retexture.using the blocks texture.
Retextured model JSON.
Table
Main page: Table Model.
The table model loader existed in Tinkers’ Construct between 1.16 and 1.19, combining the retextured model with the inventory model. For 1.20 onwards, the tables in Tinkers’ just use the standard retextured model and specify item locations using render item lists.