Slimeball
Makes the staff more wizardly, allowing you to shoot slimeballs as projectiles. Slimeballs use ranged stats for damage and cooldown.
Earthslime does less physical damage with drawback. Skyslime does cold damage. Ichor does fire damage. Enderslime does magic damage and teleports. Magma explodes.
Effects:
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Single level
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Requires 1 ability slot
Sliver
Gives the staff 3 internal slots per level, each slot holding 32 slimeballs.
Can toggle selected slimeball on interaction, between the three options or skipping sliver. May need to configure in the modifier worktable to prevent conflict with launching slimeballs.
Effects:
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No max level
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Requires 1 ability slot per level
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Requires Slimeball
Click on the arrows, icons, and links to navigate the book.
Having trouble interacting? View the book using the gallery.