Throwing

Throws melee weapons or harvest tools as a projectile. Ignores player attributes; typically means -1 melee damage. Breaks effective blocks if it could mine them in 1 second or less.

Throw speed is attack speed times drawspeed. Velocity determines distance, damage, and mining speed multiplier.

Effects:

  • Maximum of 1 level

  • Requires 1 ability slot

  • Requires no ammo for launchers

Tilling

Allows the tool to till dirt, similarly to mattocks or scythes. Tools will use their normal mining area for tilling.

Triggers before the tool's native pathing or stripping if present.

Effects:

  • Maximum of 1 level

  • Requires 1 ability slot

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