Interaction Abilities

Interaction abilities change the way the tool interacts with blocks, entities, and even air.

Due to their nature, they will often severely conflict with other interaction abilities.

Many interaction abilities also work on ranged weapons, which are used by attacking instead of interacting.

Many interaction abilities also work on chestplates, requiring an empty hand to be used. They can be used from the main or offhand

Bonking

Charge and release to knockback the targeted mob, consuming 1 durability. If used on a melee weapon, does a melee attack at 150% damage.

Strength is based on half of power times velocity, plus 0.25 per knockback level. Total effect halved by padded. Quick charge reduces charge time, and target's armor ricochet and knockback resistance apply.

Effects:

  • Maximum of 1 level

  • Requires 1 ability slot

Click on the arrows, icons, and links to navigate the book.

Having trouble interacting? View the book using the gallery.